
/* ===== V4.02 stability ===== */

/* 20-dungeon map must always be visible when rendered. */
#dungeonMapCard.v065-worldmap-card{
  display:block!important;
  visibility:visible!important;
  opacity:1!important;
  width:100%!important;
}

/* World nodes remain above map decoration and tappable. */
#dungeonMapCard.v065-worldmap-card .v065-dungeon-node{
  z-index:20!important;
  pointer-events:auto!important;
  touch-action:manipulation!important;
}

/* The world overview owns the full dungeon screen while active. */
#dungeon.v230-world-open #dungeonBattleCard{
  display:none!important;
}
