
/* Visual-only repair. Combat math/resolvers are untouched. */
#dungeonBattleCard.v599-clean .v575-proc-strip{
  display:flex!important;visibility:visible!important;opacity:1!important;overflow:visible!important;
  z-index:96!important;pointer-events:none!important;
}
#dungeonBattleCard.v599-clean .v575-proc-strip .v604-skill-chip{
  display:inline-flex!important;visibility:visible!important;opacity:1;
  position:relative!important;z-index:97!important;
}
#dungeonBattleCard.v599-clean .v599-impact{z-index:70!important;pointer-events:none!important}
