
/* Android/WebView can tile the large Harzruferin texture in the tower when
   mask-image + animated parent transforms are combined. The tower player gets
   one isolated paint layer and no CSS mask; the existing floor mist still
   blends the figure into the scene. */
#tower .v6294-summoner-tower #vTPlayerFighter{
  isolation:isolate!important;
  contain:layout paint style!important;
  overflow:hidden!important;
  background-image:none!important;
  backface-visibility:hidden!important;
  -webkit-backface-visibility:hidden!important;
}
#tower .v6294-summoner-tower #vTPlayerFighter>img.v6294-tower-player-img{
  display:block!important;
  visibility:visible!important;
  opacity:1!important;
  -webkit-mask-image:none!important;
  mask-image:none!important;
  clip-path:inset(0 0 0 0)!important;
  -webkit-clip-path:inset(0 0 0 0)!important;
  backface-visibility:hidden!important;
  -webkit-backface-visibility:hidden!important;
  transform:scale(1.00)!important;
  transform-origin:center bottom!important;
  will-change:auto!important;
}
@media(max-width:520px){
  #tower .v6294-summoner-tower #vTPlayerFighter>img.v6294-tower-player-img{
    transform:scale(.97)!important;
  }
}
